Last month, I wrote a post about How to setup SwiftNIO for iOS and tvOS. Basically, I manually create all the targets in a new project, set up everything from scratch. It seems to work.
But it takes time, I don’t like it at all. I think of it and I think I didn’t understand the way how Apple guys set up the project. I missed something.
Swift Package Manager
The package manager has been introduced a couple years ago, but I didn’t mind at all. Because I reply on XCode all the time.
The package manager can do many things, It helps to create, organize the project. It helps manage the dependencies, targets.
Come back to SwiftNIO for instance. Now I’m doing a quick tutorial to compile SwiftNIO and also make an Xcode project file out of it. And you will be able to see how it makes life easier for developers.
Check out Swift-NIO
In this tutorial, I will check out the Swift-NIO release v1.12.0 (not Master, because Apple guys migrating it to Swift 5 at this time)
After download the zip file, We need to unzip it. Then open the terminal, and use the following command to navigate it to the SwiftNIO source folder.
cd "put your directory to swift-nio-1.12.0 here"
Fetch dependencies and build
Because the Swift Package Manager has been in place, so you don’t have to spend much effort here. Use the following command to fetch all the dependency packages.
swift package resolve
You can also use this command (but it is deprecated)
swift package fetch
Now build the project
Where is output?
That’s it. Super easy, you can have it done in 5 mins. Now navigate to ./.build/debug to see the outcome. (Keep in mind that the .build folder is hidden)
One more thing
The last one, I like to share is the swift package manager can help generate an Xcode project file. This is super cool. Let’s try the following command.
swift package generate-xcodeproj
That’s it, you can do the same thing on Linux OS like Ubuntu, whatever. Swift Package Manager is awesome, it will be adopted widely, so stay tuned. 🙂